¡@ |
- Graduate students
Doctoral student (1)
Master students (8)
Former
students (21)
2014 - 2017 |
Wang, Ying-Syuan |
A decomposition-based memetic algorithm for
multiobjective resource constrained project scheduling
problem |
2014 - 2016 |
Chang, Yu-Teng |
MOEA/D with adaptive local search for multiobjective
permutatoin flowshop scheduling problems (TAAI 2016) |
2013 - 2015 |
Hsieh, Meng-Lin |
Using binary differential
evolution for home energy scheduling with solar energy |
2013 - 2015 |
Chen, Yu-Han |
An ant colony
optimization algorithm for the multiobjective
orienteering problem with time windows (TAAI 2015) |
2013 - 2015 |
Sun, Wei-Ju |
A memetic algorithm for
team orienteering problem with time windows |
2012 - 2015 |
Chen, Chi-An |
ADEF: A software framework for adaptive
differential evolution (IEEE CEC 2015) |
2010 - 2014 |
Wang, Wei-Sin |
A Memetic Algorithm
Solving Large Scale Multi-Objective Vehicle Routing
Problem with Time Windows |
2012 - 2014 |
He, Yon-Jun |
A software framework for
iteration-level parallel evolutionary algorithm on
graphics processing |
2012
- 2013 |
Wong,
Ren-Yi |
A
constrained multiobjective evolutionary algorithm for
the vehicle routing problem with time windows |
2011
- 2013 |
Chen,
Kuan-Ting |
An
adaptive control mechanism for MOEA/D-AMS |
2011
- 2013 |
Shih,
Da-Wei |
Solving the traveling tournament problem by constrained
multiobjective optimization |
2011
- 2013 |
Chen,
Shao-Wen |
A
parallel many-objective evolutionary algorithm with
enhanced mating selection mechanism (IEEE CEC 2014) |
2010
- 2013 |
Chen,
Hung-Chi |
A
genetic algorithm with enhanced mutation for
multiobjective flexible job shop scheduling problems |
2010
- 2013 |
Li,
Ting-Chi |
Multiobjective optimization using
island-based MOEA/D with changing distribution |
2010
- 2012 |
Lin,
Yu-Chieh |
A
numerical study on parameter control mechanisms in
MOEA/D-AMS (IEEE SSCI 2013) |
2009
- 2011
|
Lin,
Hsiao-Jou
|
Flexible job shop scheduling using a multiobjective
memetic algorithm (ICIC 2011, IJPE 2013)
|
2009
- 2011
|
Liu,
Chih-Hsiang
|
Design and applications of a software framework of
parallel multi-objective evolutionary algorithms
based on graphics processing units
|
2009
- 2011
|
Hsu,
Wei-Huai
|
A
hybrid multiobjective evolutionary algorithm for the
vehicle routing problem with time windows (IEEE CEC
2012, C&OR 2014)
|
2009
- 2011
|
Chen,
Cheng-Nan
|
A
multiobjective evolutionary algorithm with adaptive
parameter control (IEEE SSCI 2013)
|
2008
- 2010
|
Yo,
Tsung-Yi
|
SOPC-based
island genetic algorithm for vector quantizer design
(IEEE ISCI 2010)
|
2008
- 2010
|
Lai,
Yung-Pin
|
Multiobjective
optimization using MOEA/D with a new mating
selection mechanism (IEEE CEC
2011)
|
-
Undergraduate
students
Current students
2017 - 2018 |
Yang, Z.Y., Wu, S.R., Wu, C.Y., & Pan, S.W.
|
|
Former students
2016 - 2017 |
Li, S.M., Huang,
C.C., & Yao, F.C. |
A mobile game for
learning C programming |
2016 - 2017 |
Chiang, P.J., Jeng,
K.C., & Chu, Y.C. |
A personalized online
judge system for programming exercises |
2016 - 2017 |
Huang, K.J., Yeh, J.F.,
& Su, P.S. |
Software agent for
geometry friends |
2015 - 2016 |
Li, Y.L., Wang, P.
J., & Lin, Y.J. |
Smart calendar |
2015 - 2016 |
Chen, Scott & Wu, J.W. |
Software agent for Fighting Game |
2015 - 2016 |
Chen, Jessica & Lin,
Coco |
A
research on orienteering problem with time windows |
2014 - 2015 |
Li, Yun-Hsin |
Easy-trip: A trip
planning App |
2014 - 2015 |
Tseng, Yu-Jung |
Smart-cal: A calendar App with automatic activity
scheduling |
2014 - 2015 |
Chen, Chu-Lin |
Software agent for Fighting Game |
2013 - 2014 |
Lin, T.-S., Hsu, W.-L., & Yu,
P.-W. |
Designing virtual players and balancing game
settings for strategic role playing games |
2012 - 2013
|
Chen, Y.-H. &
Cheng, J..-Y.
|
Intelligent level generation for
Super Mario (NSC
granted)
|
2012
- 2013 |
Yang,
Y.-B., Lai, C. K., & Tsai, J. T. |
A
solution to vehicle routing problem with time
windows using metaheuristics and Google Maps |
2012
- 2013 |
Chang,
J.-W. & Hsieh, J.-R. |
Competitive
AI for StarCraft: Brood war (NSC granted) |
2011 - 2012
|
Li, R.-Y. &
Weng, R.-Y.
|
Solving Eternity-II puzzles using
a hybrid metaheuristic on an interactive framework
(NSC granted)
|
2011 - 2012
|
Guo, J.-L.,
Deng, J., &
Yi, S.-S.
|
Software agent for Super Mario
|
2010
- 2011
|
Kao,
Chung-Yao
|
Parallel
evolutionary multiobjective optimization and
GPGPU-based implementation (NSC
granted)
|
2010
- 2011
|
Chen,
Guan-Wei &
Wang, Chu-Ming
|
An
improved software agent for Ms. Pac-Man: Speeding,
searching, and scoring
|
2010
- 2011
|
Chen,
Kuei-Bo,
Lin, Yu-Kai, &
Kao, Yi-Chan
|
Survival
Game: Game development on the Facebook platform
|
2009
- 2010
|
Li,
Ting-Chi &
Lin, Yu-Chieh
|
Software
agent for Ms. Pacman (NSC
granted)
|
2009
- 2010
|
Chen,
Hung-Chi
|
Multiobjective
permutation flow shop scheduling
|
|